package engine.graphics.postfx
{
	import flash.display3D.*;
	
	public class RxTextureBlitter extends RxFilter
	{
		public function RxTextureBlitter()
		{
		}
		
		public function Create(param1:Context3D, param2:Boolean, param3:Boolean) : void
		{
			var _loc_4:* = "tex ft0, v0.xy, fs0 <2d," + (param2 ? ("wrap") : ("clamp")) + "," + (param3 ? ("linear") : ("nearest")) + ">\n" + "mul oc, ft0, fc0\n";
			super.CreateFromCode(param1, _loc_4, 1);
		}
	}
}